Tools

Build and Kill Zombies Kart Build Planner

Shop in this order. Save twice. Drive only when the list is green.

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Build Planner

Open this page on a second monitor or a phone while you stand on the Build and Kill Zombies pad. It is a shopping order, not a 3D editor. Pair it with how to build a car and the builds tier.

Loadout A — first working kart (free-to-play)

Cash source: codes, group chest, FREE CHEST, two short Drives.

  • Four wheels on corners
  • Front plow or spike roller (S-tier nose)
  • Seat slightly back
  • No second story
  • Save as “farm”
  • One contact Skills node only after a successful loop

Stop. Drive. If Distance stays 0 you never crossed the checkered strip. If a brick shows 92%, replace it before the next F.

Loadout B — co-op bumper

Use when the server is full (five players, online co-op).

  • Wide brick wall, wider than the seat
  • Extra wheels for the mass
  • No side toys
  • Save as “bumper”
  • Let the friend with the roller take clusters

Loadout C — boss / King

Use when NEXT BOSS IN is under 15 minutes or Hacker Event is live.

  • Loadout A roller, HP pips 100%
  • Turbo equipped (boost pips not stuck at +0%)
  • Contact Skills on
  • Supports rolls off until after the fight
  • Save as “boss” — do not overwrite farm
  • Co-Op filled if anyone is online

Spend order for any wallet size

  1. Nose (roller or bumper) — weapons tier
  2. Wheels / turbo — leave 10 studs/s
  3. Skills node that matches the Save — skills
  4. Supports rolls
  5. Index cosmetics

Never reverse 4 and 1. AUTO ROLL GUIs reverse them for you; that is why they feel rich and then poor. See auto farm.

Cash breakpoints (Exclusive Shop)

PackCashRobux
Medium50K499
Large100K999
Gift chestunlabeled bundle~1799

Buy a pack only if Loadout A already Drives. A 100K dump on a seat-first kart is a donation to the walker.

Pad geometry reminders

  • Car Builder stall is behind you; do not widen a bumper into it.
  • FREE CHEST is in front of the stall; do not park on it.
  • Checkered strip is the Distance start. Face it before F.
  • Other karts on the pad are co-op partners. Do not Build inside their hitbox.

After every patch

If Car Parts renamed a SKU, the job is unchanged: nose, wheels, turbo, Skills. Re-run Loadout A on a test Save before you overwrite boss. Check updates for HP or studs/s retunes.

Print nothing. Tick the boxes with your eyes. Then press F.

If cash is under 500

Skip Loadout C. Run Loadout A minus turbo. Claim FREE CHEST and the group chest again only if you have not already — they will not pay twice. Short-loop until a brick is 100% and Distance has been non-zero at least once. Then buy wheels. Players who open this planner at 210 cash (a real lobby number) and try to complete Loadout C are the reason Exclusive Shop looks tempting. The planner is ordered so that 210 cash still produces a nose. Use that order even when a friend in co-op just flashed a 100K pack. Their wallet is not yours.

FAQ

Frequently Asked Questions

Quick answers for lobby, Drive, codes, and boss timers.

How many Saves do I need?

Two minimum: farm and boss. Three if you also keep a co-op bumper.

Where do I buy the nose?

The Car Parts stand on the grass, with cash from Drive and codes — not from Index.

Should I tick Supports first?

No. Supports are step 4. A roll on a cardboard chassis is a wasted roll.